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PATCH : 1298 - April 6th, 2013

Fixes
  • Fix for %rolldice, different color and italics so results are not faked

  • Fix for everyone getting spammed about not being able to use lord weapon when F2P present

  • Move "ready to deploy", "paddock is full", "picked up", and many other message to system console

  • Removed the camp limit from F2P accounts

  • For now removed all collision from terrain detail objects like rocks

  • Fixed F2P accounts from being able to manually deploy restricted items

  • Fixed 1920x1080 resolution from not sticking between sessions

  • More MDN restrictions for F2P (cannot accept, reject, promote, or eject players, cannot update signature)

  •     -Can join and be part of an MDN still

  • F2P accounts have a camp jitter limit of 1500 jitters

  • Fix for visitor camps resetting hotspots too frequently

  • F2P cannot lock their main, get a popup dialog about it

  • Fixed a crash bug for F2P players when trying to drop items onto buildings

  • Fix for perma stuck rovers in enemy or friendly camps (They do a better job at getting home)

  • F2P are now limited to 1 machine, 1 account, logged in per day.

  • Fix for FloridayLimeys custom avatar, congrats on making it to OverLord

  • F2P players now get 50% of the offline V$'s instead of none.



 



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Fast fun, MMO thats both a FPS and a RTS game. A MMORTS that allows you to build the world around you, a true collectible economy. A MMORTS that paved the way for others. The first MMORTS/FPS, and still the only truly persi stent state world(PSW) MMORTS game out there.